(no subject)
Jul. 7th, 2010 11:33 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
In light of Activision-Blizzard's RealIDFail, it's dawned on me that there is a sizable void.
There are lots of women who play games. There are no developers catering to them.
Gaming has been historically extremely male-centered. The stereotypical gamer is a teen boy in his parents' basement hunched over an XBox or a Nintendo. The stereotypical game designer is a man who, ten years ago, was that boy. Game designers target boys' and men's idea of fun. Game advertisers target the interests of boys and men. And, as RealIDFail demonstrates quite clearly, game developers have little interest in the specific concerns of women online, where those concerns differ from men's, or in the specific ways in which women use social networks differently from men.
I'm cherry-picking my examples here for emphasis, but as anyone in the wide world of woman-gamer blogging can tell you, dealing with misogyny -- as well as racism, homophobia, and transphobia -- in the gamer universe or in game advertising or content is an everyday thing.
So... why should we? Make that trade-off to play games we enjoy, I mean?
If there are any development studios with an anti-racist, anti-sexist, anti-'phobic perspective, I want to find out who and where they are. A very cursory google search does not reveal the names of any studios developing from this perspective.
If there aren't... I want to play a role in founding one. Anyone else interested?
There are lots of women who play games. There are no developers catering to them.
Gaming has been historically extremely male-centered. The stereotypical gamer is a teen boy in his parents' basement hunched over an XBox or a Nintendo. The stereotypical game designer is a man who, ten years ago, was that boy. Game designers target boys' and men's idea of fun. Game advertisers target the interests of boys and men. And, as RealIDFail demonstrates quite clearly, game developers have little interest in the specific concerns of women online, where those concerns differ from men's, or in the specific ways in which women use social networks differently from men.
I'm cherry-picking my examples here for emphasis, but as anyone in the wide world of woman-gamer blogging can tell you, dealing with misogyny -- as well as racism, homophobia, and transphobia -- in the gamer universe or in game advertising or content is an everyday thing.
So... why should we? Make that trade-off to play games we enjoy, I mean?
If there are any development studios with an anti-racist, anti-sexist, anti-'phobic perspective, I want to find out who and where they are. A very cursory google search does not reveal the names of any studios developing from this perspective.
If there aren't... I want to play a role in founding one. Anyone else interested?
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Date: 2010-07-08 03:45 am (UTC)no subject
Date: 2010-07-08 04:11 am (UTC)no subject
Date: 2010-07-08 04:41 am (UTC)(no subject)
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From:Because not everyone can be as cool as you and
Date: 2010-07-08 04:44 am (UTC)no subject
Date: 2010-07-08 12:39 pm (UTC)(no subject)
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Date: 2010-07-08 03:50 am (UTC)no subject
Date: 2010-07-08 04:13 am (UTC)(no subject)
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Date: 2010-07-08 03:51 am (UTC)no subject
Date: 2010-07-08 04:14 am (UTC)WIGI and some studios...
Date: 2010-07-08 04:42 am (UTC)Close second would be Turbine, makers of LOTRO and DDO -- who although they won't commit it to print, have warned and banned people for using "that's so gay" as a derogatory, and don't allow *any* in game marriage relationships supported by the system, so they don't have to take heat (being a MA company) for having inclusive marriage.
But Blizzard is just like Facebook -- they are too big to fail, they don't have to care about privacy and so on. They probably think they are saving time for their community managers. Some of the changes to network access and the OpenID question show me that they aren't concerned about negative feedback.
Of course, there's our little indy studio, which is doing a very different sort of game, but as CEO I expect we'll be very open to whatever sort of gender issues.
There's also WIGI, Women in Games International, which is the professional organization for women in development and administrative and art and whatever other roles in the games industry. WIGI has been bringing a lot of these issues to the fore, but it's slow to change.
56% of online gamers are women, now, including all the folks playing Zynga and various casual games. It's no longer ok to paint things pink or make pretty outfits to make it a girl's game or a game that will appeal to women. People are incorporating mature kick-ass female role models into games, without them having to have Laura Croft's boobs, or dance like a night elf.
But there's a lot of inertia.
Re: WIGI and some studios...
Date: 2010-07-08 05:33 am (UTC)Re: WIGI and some studios...
Date: 2010-07-08 01:57 pm (UTC)That's good to know about Bioware & Turbine. I would, a few years ago, have included Blizzard, because at the outset, WoW was fairly woman-friendly. Female toon models were not disproportionate caricatures, and there was nothing in the game content that implied, anywhere, that women are less capable and less fully empowered. That came from the players, who brought their sexism, racism, and 'phobia with them from Earth... and by degrees, over the years, Blizzard has done less and less to stop them from spewing it in-game.
Thank you for the nod to WIGI -- I will look into them.
Re: WIGI and some studios...
From:Re: WIGI and some studios...
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Date: 2010-07-08 05:15 am (UTC)no subject
Date: 2010-07-08 11:20 am (UTC)Honestly, I'm still just starting to acquire the skills myself. Though, now if I keep this goal in mind, it could shape the direction of which skills I go after.
(no subject)
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Date: 2010-07-08 05:29 am (UTC)no subject
Date: 2010-07-08 11:22 am (UTC)I've seen some hints that it could be sort of forced on them by new laws in South Korea requiring people to use their real names when posting to massive forums, and China requiring people to game under their real name.
But, yeah, if they thought they could write code aimed at those markets and then turn around and present it to Americans as some great new thing and be well-loved for it, they missed the mark.
Where A-B messed up on this is that we know, we *know*, this whole thing about using real names to discourage forum trolls is a total red herring. If they won't be upfront about the reasons why they're doing this, how can we trust that other currently-optional aspects of RealID will always remain optional?
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From:Re: RealID: JANE SIXPACK JENKINS
From:Re: RealID: JANE SIXPACK JENKINS
Date: 2010-07-08 11:23 am (UTC)Re: RealID: JANE SIXPACK JENKINS
Date: 2010-07-08 12:00 pm (UTC)* women
* transgender folk
* gay/lesbian/bisexual folk
* people whose names ID them as belonging to an ethnic minority
* people with unusual names
* famous people & celebrities
* people who work in law enforcement
* soldiers & military officers
* government employees
* people in the witness protection program
* professionals
* academics
* registered sex offenders
* minors (though I think minors aren't allowed to have an account in their name)
Re: RealID: JANE SIXPACK JENKINS
From:Re: RealID: JANE SIXPACK JENKINS
From:Re: RealID: JANE SIXPACK JENKINS
From:Re: RealID: JANE SIXPACK JENKINS
Date: 2010-07-08 01:49 pm (UTC)Yes. They also are unlikely to have experienced some of the pitfalls that come with blindly trusting people.
Our society is shifting, by degrees, to a state where privacy doesn't exist. Each change acclimatizes us just a little bit more to the post-privacy world. Some have been talking about the RealID controversy as an historic event. That could be overstating it, but they may be right: what happens this week could very well decide the future of privacy in online gaming, which in the last ten years has become very suddenly an iconic aspect of American society.
Interestingly, I've been reading that teenagers are not embracing Twitter. They may not be quite as eager as we think to live under continual scrutiny. We'll see.
And... oh yes, any endeavor I launch will NOT be a fucking Barbie doll makeup dress-up game.
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Date: 2010-07-08 01:00 pm (UTC)no subject
Date: 2010-07-08 01:51 pm (UTC)(no subject)
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Date: 2010-07-08 02:08 pm (UTC)no subject
Date: 2010-07-08 08:05 pm (UTC)Perhaps childling conscription. He has actually done some volunteer labor for a small mmo game that he was into for a while.