Date: 2006-06-16 01:30 pm (UTC)
Blizzard reports having between five and six million accounts. Many of the other online games have similar enrollments; many of these overlap, but not entirely.

These are worldwide enrollments, but it would be concentrated of course in areas where people can afford broadband internet and the monthly fee.

It's a large enough portion of our population that there are people in the Third World who work full-time "farming" in WoW and other games. Many people in the US and Europe are willing to spend a few bucks to get 1000 "gold pieces," and this adds up to enough to support the farmers as comfortably as any other sweatshop work.
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